WinCraps AutoBets, Data Format 3.9 K B ' This file counts the number of 6's and 8's that a shooter rolls after c' This file counts the number of 6's and 8's that a shooter rolls after ' a point has been established. c' a point has been established. ' If two consecutive shooters have each rolled at least two 6's or 8's then c' If two consecutive shooters have each rolled at least two 6's or 8's then ' Hyper-drive/auto-rolling are stopped and you start betting manually. c' Hyper-drive/auto-rolling are stopped and you start betting manually. When . . .  Initializing Auto-Bet  <F then . . . Name Chip-Stack # 1 as "# of 6s and 8s rolled by the current shooter" W# of 6s and 8s rolled by the current shooter  Name Chip-Stack # 2 as "# of consecutive shooters who've met the count" W# of consecutive shooters who've met the count  Bet $ 0 on Chip-Stack # 1  ÈD Bet $ 0 on Chip-Stack # 2  ÈD Make the count ZMake the count When . . .  ÈD Any 6 has rolled each time  ÀúD Last roll was NOT a Come-out roll  À£D or when . . .  Any 8 has rolled each time  ûD Last roll was NOT a Come-out roll  À£D then . . .  £D Add $ 1 on Chip-Stack # 1  €?ÈD When . . .  A Point is decided "against" any number  £D Chip-Stack # 1 is less than $ 2  @ÈD then . . . Bet $ 0 on Chip-Stack # 2  ÈD When . . .  A Point is decided "against" any number  £D then . . . Bet $ 0 on Chip-Stack # 1  ÈD Check to see if current shooter has met the count ZCheck to see if current shooter has met the count When . . . 3 B Chip-Stack # 1 is greater than $ 1  €?ÈD then . . .  £D Add $ 1 on Chip-Stack # 2  €?ÈD Check to see if two or more shooters have met the count ZCheck to see if two or more shooters have met the count While . . .  Chip-Stack # 2 is greater than $ 1  €?ÈD then . . . Stop Auto-Rolling / Hyper-Drive K